![]() We return to the fire and flames to the Metro Exodus standalone benchmark, but this time we've got the game's RTX global illumination and emissives enabled. Please enable JavaScript to use our comparison tools. The 3060 also manages to be a worse value in this RT-heavy title than the 3060 Ti, with only 74 per cent of the performance at 82.5 per cent of the price (assuming both cards are purchased at their RRP). Compared to AMD cards, which are notoriously poor at Control (even with RT disabled), the 3060 is the first Ampere card to perform worse than the RX 6800, with the $550 RRP Radeon card delivering a 13 per cent higher average frame-rate. Interestingly, this is still better than the RTX 2070 manages, to the tune of around six per cent, and identical to the performance of the RTX 2070 Super. The game doesn't feel great to play at this frame-rate, but as we mentioned earlier the option of DLSS should push the 3060 much closer to 60fps if you're willing to accept a slight downgrade to visual fidelity. The RTX 3060 acquits itself decently here, with an average frame-rate of 29fps, around three-quarters of what the 3060 Ti was able to achieve in the same scenario. Of course, we've ticked all the boxes here for a truly challenging workload let's look at the results. ![]() The game includes individual settings for ray traced global illumination, reflections and shadows - pretty much all of the RT features available - and each has a significant cost. ControlĬontrol is the perfect showcase for ray tracing features on PC, so we suggest you take a look at Alex Battaglia's video deep dive to see how much RT can make a difference when it's done right. ![]() Note as well that we're testing each game at 1440p, as this normally offers the best combination between image quality and high frame-rates for mainstream GPUs. That means in Control, Metro and Battlefield 5, you can expect significantly faster frame-rates - at the potential expense of image quality - if you choose to use DLSS on the 3060. Note that while all three games feature DLSS, this has been left disabled to give an apples-to-apples comparison with cards that don't include the feature. That is, after all, precisely how DLSS works.We have the results of testing in three ray tracing enabled titles to share with you today: Control, Metro Exodus and Battlefield 5. In any case, DLSS is the most likely culprit for any kind of visual degradation, especially concerning low resolution textures. After disabling DLSS, the ghosting was gone, and the text perfectly readable. As the text was moving around, there was a very noticeable ghosting effect, making it very hard (and tiring) to read. Playing in 4k, I only noticed the negative effects of DLSS while trying to read Artyom's journal while the train was on the move. The technology isn't perfect, of course, but appears to yield better results (less quality loss) at 4k or higher resolutions than it does for lower resolutions (including 1440p). ![]() What DLSS really does, is reduce the resolution your GPU is rendering at (thus improving performance), and upscaling the image to make it look like the game is still rendering at the same resolution. It's also a method to increase performance. What is DLSS?ĭLSS (Deep-Learning Super Sampling) is an Anti-Aliasing method that uses Deep Learning to upscale the rendered frame, thus reducing aliasing (aka. The setting you are looking for is (most likely) DLSS.
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